Xbox typically has a huge slate of games that release every year, but with the delay of Starfield and Redfall, its catalog of upcoming major releases just shrunk significantly for the remainder of 2022. While many studios have been back in the office for months now, some are still recovering and shifting gears back to the way it was, prompting more delays. Many of these industry delays can be attributed to the COVID-19 pandemic, which shifted companies to start working from home and changed how businesses are run. When looking at video game delays within the industry, they seem to have been occurring more frequently than in prior years, with Bethesda's delay of Starfield and Redfall only being the most recent. Related: Space Exploration Is Gaming's Next Big Open-World Pursuit However, in regards to Arkane studios and the release of Redfall, this delay could be the result of its previous title, Deathloop, also being pushed back from its original date, which could have shifted the launch window for Redfall. Delays can occur for a multitude of reasons, though in this case given Bethesda's record, it seems likely that wanting to ship the game in good condition, especially after the disastrous launch of Fallout 76, is a high priority for the studio. While Bethesda has a good record of not delaying its games in the past, with Starfield's 2023 delay being its first major pushback in over a decade, it is notorious for shipping its games in buggy states, usually opting to have extensive post-launch bug patches to get its titles in better shape.
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